2005 AWARDS ENTRY FORM
Please complete all items on this entry
form and send 7 copies, supporting materials (if any) and entry fees to
Digital Entertainment & Media Awards, Attn. Awards Administrator, Digital
Media Wire, Inc., 8721 Hollywood Hills Road, Los Angeles, CA 90046, by the
October 15, 2005 deadline.
You must submit a separate entry form and entry fees ($250.00 per entry)
for each entry. Payment must be made by check or money order made
out to "Billboard", and must be in U.S. dollars only.
Eligibility: The awards are open to any individual, company, business,
innovation or project that has launched, been redeveloped or shown
substantial measurable progress during the awards period, which runs from
October 15, 2004 until October 15, 2005.
IMPORTANT DATES
Deadline for Submissions – October 15,
2005
Awards Show – December 1, 2005
I. AWARDS CATEGORY
Please enter the code for the category you are entering.
Category Code:___________________________ [Example: enter B1. Game
Innovation of the Year]
Category codes and descriptions are attached.
II. CONTACT INFORMATION
A. Please enter contact information
for the individual who is the contact for further communications
(questions about your application, awards notification, next year's
entry materials, etc.)
Name:
Title:
Organization:
Address:
City:
State:
Zip:
Country:
Phone:
Fax:
Email:
B. Please indicate key executives or
creative personnel for your entry (e.g. writer, director, producer,
editor, talent). Use a separate sheet of paper (titled KEY PERSONNEL)
to add names. Please note that up to three individuals will be
recognized for contributions to entries that receive awards. Please
include contact information for co-producers/co-publishers, if
applicable.
Name:
Title:
Organization:
Address:
City:
State:
Zip:
Country:
Phone:
Fax:
Email:
For questions about eligibility or
other rules and guidelines, please see 2005 AWARDS RULES & GUIDELINES.
By entering the Awards and signing below you acknowledge that you have
read and that you agree to be bound by the 2005 AWARDS RULES &
GUIDELINES, which are fully incorporated in this Entry Form.
__________________________________________
Signature
III. KEY ENTRY DATA
A. Entry Title:
____________________________________________
B. Entry Description (no more than 150 words). On a separate sheet of
paper (titled ENTRY DESCRIPTION), please provide a short description
of your entry.
C. Entry Statement (no more than 300 words). On a separate sheet of
paper (titled ENTRY STATEMENT), please provide an explanation of why
you believe your entry satisfies the criteria for the category
entered. For example: If you are submitting an entry for Category B1
"Game Innovation of the Year", you should discuss your technology,
application, platform, accessory or device in the context of why it is
unique, special and/or innovative and the impact that it is having on
the game industry.
D. Supporting Materials.
For all categories (optional):
Supporting materials may be included to help us evaluate your entry,
such as reviews, media coverage, previous awards and additional
information about your entry, organization, executives and/or key
creative personnel. Written materials may not exceed 3 pages (81/2" X
11"). In addition to written materials, actual product samples may be
included with your submission.
For specific categories (highly recommended):
We highly recommend that you include the following Supporting
Materials for submissions in the following categories:
B2. Console Game of the Year -
submit 7 copies of the game software and specify whether the game is
playable on a Playstation 2, Xbox, or Gamecube. Please contact us
before submitting a game playable on any other console technology.
Alternatively, submit 7 copies of a digital file containing a
demonstration of the game or provide URL and password for online
access to game demo.
B3. Mobile Phone Game of the Year - submit 7 copies of a digital file
containing a demonstration of the game or provide URL and password for
online access to game demo.
B4. Casual Game of the Year - submit 7 copies of the game software or
provide URL and password for online access. Alternatively, submit 7
copies of a digital file containing a demonstration of the game or
provide URL and password for online access to game demo.
B5. Multiplayer Game of the Year - submit 7 copies of the game
software or provide URL and password for online access. Alternatively,
submit 7 copies of a digital file containing a demonstration of the
game or provide URL and password for online access to game demo.
B6. Advergame of the Year - submit 7 copies of the game software or
provide URL and password for online access. Alternatively, submit 7
copies of a digital file containing a demonstration of the game or
provide URL and password for online access to game demo.
B7. Best Use of Sound in a Game - submit 7 copies of the game software
or soundtrack and specify whether the game is playable on a PC,
Playstation 2, Xbox, or Gamecube. Please contact us before submitting
a game playable on any other console technology. Alternatively, submit
7 copies of a digital file containing a demonstration of the game or
provide URL and password for online access to game demo.
C8. Music DVD of the Year - submit 7 copies of the DVD.
D1. DVD of the Year - submit 7 copies of the DVD.
D2. Best Interactive Television
Programming - submit 7 copies of a digital file containing at least 15
minutes of programming
D3. Best Use of Technology for Educational Programming - submit 7
copies of a digital file containing at least 15 minutes of
programming, or provide URL and password for online access.
2004 AWARDS - CATEGORY CODES
BEST OF SHOW
A1. Visionary of the Year
A2. Innovator of the Year
A3. Brand of the Year
GAMES
B1. Game Innovation of the Year
B2. Console Game of the Year
B3. Mobile Phone Game of the Year
B4. Casual Game of the Year
B5. Multiplayer Game of the Year
B6. Advergame of the Year
B7. Best Use of Sound in a Game
MUSIC
C1. Digital Music Innovation of the Year
C2. Best Use of Technology by an Artist
C3. Best Radio Service
C4. Best Downloadable or Subscription Music Service
C5. Best Digital Music Community
C6. Music DVD of the Year
FILM, TELEVISION & VIDEO
D1. DVD of the Year
D2. Television Technology of the Year
D3. Best Interactive Television Programming
D4. Best Use of Technology for Educational Programming
D5. Most Innovative Use of Technology for Advertising
D6. Best Video On-demand Service
2005 AWARDS - CATEGORY
DESCRIPTIONS
BEST OF SHOW
A1. Visionary of the Year
Awarded to the individual whose ideas, achievements and vision have
provided invaluable direction, leadership and voice to the digital
entertainment industry.
A2. Innovator of the Year
Awarded to the company or individual(s) whose creative or
technological development(s) had the most profound impact on the
digital entertainment industry by revealing a new approach or idea
that is leading the industry in a new direction.
A3. Brand of the Year
Awarded to the company that has made the most significant advances in
solidifying its identity as a leader in the digital entertainment
industry. The award reflects the ability to build customer loyalty by
identifying value and quality with a brand.
GAMES
B1. Game Innovation of the Year
Awarded to the technology, application, platform, accessory or device
that has had the most profound impact on the game industry by
revealing a new approach or idea that is leading the industry in a new
direction.
B2. Console Game of the Year
Awarded to the best overall game playable on a console system,
including Xbox, Playstation 2, Gamecube and next-generation console
technologies. All genres will be considered.
B3. Mobile Phone Game of the Year
Awarded to the best game created for play on a mobile phone. All
genres will be considered.
B4. Casual Game of the Year
Awarded to the best casual game, typically a web or downloadable game
less than 15MB, where the primary method of distribution requires
download to, installation on, and execution from the end-user's
hard-drive. All genres will be considered.
B5. Multiplayer Game of the Year
Awarded to the best game played online or via a mobile device
simultaneously by more than one player.
B6. Advergame of the Year
Awarded to the best game played online or via a mobile device created
expressly for promotion and/or branding of a non-gaming product.
B7. Best Use of Sound in a Game
Awarded to the best creative and innovative use of music and/or sound
effects in a game's soundtrack or original score across any gaming
platform.
MUSIC
C1. Digital Music Innovation of the Year
Awarded to the technology, application, platform, accessory or device
that has had the most profound impact on the music industry by
revealing a new approach or idea that is leading the industry in a new
direction.
C2. Best Use of Technology by an Artist
Awarded to the band or individual artist who best utilizes digital
technologies in connection with the promotion and/or distribution of
music and/or music-related events. Examples might include use of
software, website(s), email, mobile or wireless applications,
television, games, DVDs or other digital technologies or some
combination thereof in connection with a specific campaign.
C3. Best Radio Service
Awarded to the best radio service (digital, Internet, satellite or
other format) with respect to variety, innovation and user experience.
C4. Best Downloadable or Subscription Music Service
Awarded to the best downloadable or subscription music service
(digital, Internet, satellite or other format) with respect to
variety, innovation and user experience.
C5. Best Digital Music Community
Awarded to the best music community devoted to providing music news,
information, reviews, etc in a digital format.
C6. Music DVD of the Year
Awarded to the best use of digital technologies in a DVD issued by a
band or individual artist.
FILM, TELEVISION & VIDEO
D1. DVD of the Year Awarded to the best overall use of digital
technologies in a non-music DVD (including extras, user interface,
etc.).
D2. Television Technology of the
Year
Awarded to the technology, application, platform, accessory or device
that has the most profound impact on the television industry by
revealing a new approach or idea that takes the industry in a new
direction.
D3. Best Interactive Television Programming
Awarded to the best use of digital technologies to engage users in an
interactive television environment.
D4. Best Use of Technology for Educational Programming
Awarded to the best use of digital technologies to promote learning on
any platform.
D5. Most Innovative Use of Technology for Advertising
Awarded to the most innovative use digital technologies in an
advertising campaign utilizing film, television or video to promote
any product or service on any platform.
D6. Best Video On-demand Service
Awarded to the best video on-demand service on any platform with
respect to selection, user interface, usability and customer
experience.
CHECK LIST - Did you remember to include the following?
-Completed and Signed Entry Form
(7 copies)
-Optional Supporting Materials
-Recommended Supporting Materials
-Check payable to "Billboard" for entry fees ($250.00 per entry).
CONTACT
Need help or have a question?
Phone: 323-822-0936
Fax: 323-372-3849
info@digitalentertainmentawards.com
www.digitalentertainmentawards.com
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